You must experience these.
Incredible puzzle game; innovative use of multitouch, beautiful graphics with an amazingly tactile experience and genuinely interesting, 3D spatial manipulation puzzles.
Incredible. Perhaps the most beautiful game yet made and one of the most impressive pieces of art ever created. Original, brilliant, Jaw dropping: you must play this.
Beautiful adventure-puzzle game. A sort of Journey + Portal in one, with plenty of its own original ideas and incredible visuals and audio. Essential.
Incredible: beautiful graphics, great story, fun gameplay; this game has everything and is an essential play. The narrative in particular is astonishingly good, really pushing things forward for AAA games. For the most part (aside from the final battle) wonderfully balanced, enjoyable gameplay.
Astonishing. A delightful game and extraordinary work of art. Great touchscreen controls in a beautifully realised world where the normal laws of space don't apply. Utterly captivating. A must play.
Fantastic platform game, with near perfectly judged level of increasing challenge. High quality voice-over, music and minimalist graphics. A surprisingly substantial, must play.
Initially seems impossible, turns out to be just very hard. Ridiculously fast moving (to actually complete it you merely need to last for 60 seconds) and compulsive game.
Engaging puzzle game requiring carefully planning and thought as you add layers of ribbons to create patterns.
Another thrilling Splinter Cell game. Even smoother and more technically impressive stuff.
Expansion pack for Thomas Was Alone (only on PS3/PS Vita?) which adds a jetpack to the mix. Nice set of 20 extra levels with the same polish as before. Perhaps a little more frustrating than the original and a little short, but definitely worth playing.
Great, just-one-more-go, minimalist game. Reminiscent of Super Hexagon, requiring quick reactions, but also adds a more puzzle-memory slant along with smoother controls.
Impressive episodic gaming which does a great job of bringing Game of Thrones to the touch screen, sucking you in with the first episode in authentic Game of Thrones style. Technically problematic: the lack of cloud save meant I lost most of my progress, frequently crashed, rubbish menu UI, downloads slow and huge waits between episodes. Overall still very good, but Telltale really need to raise their technical game.
Interesting game in a beautiful, remote US National park. You are part of "Firewatch", left almost entirely alone for summer. Strange things happen and a powerful story is uncovered. (I'm trying not to ruin things.) Definitely one to experience.
Great puzzle game, with seemingly infinite levels (it generates new ones each day): nice balance between logic, memory and exploration. Beautiful minimalist style.
Another fantastic game included with PS Plus... great action, bleak, dark story, fun climbing, combat generally great (you can adjust difficulty when it gets frustrating). A great update to Tomb Raider (in fact, it is now clearly the best Tomb Raider game) including all the major advances in AAA action computer games.
Cool little puzzle game, where you pull out hooks and try to avoid them catching with a beautiful minimalist, electric circuit style and interesting bomb diffusion-esque gameplay.
Fantastic distillation of Tomb Raider puzzling into a turn based game; in this new form it has a slick set of touch screen controls and a pure focus on puzzles. Better than all Tomb Raider games (except perhaps the Tomb Raider reboot). Essential.
Great visuals and an innovative blend of narrative and interaction. There are flaws, but it is a must play.
Far Cry 3 in a failed state in the Himalayas with elephants and mini-helicopters. Ubisoft have taken Far Cry 3's successful blend of open world RPG and FPS and raised it to new heights. Extremely entertaining, utterly compulsive gameplay. It only misses out on a 'classic' as it fails to really innovate on Far Cry 3.
Worth experiencing but not essential.
Exactly what I want in Call of Duty game: a polished, single player experience with lots of spectacular scenarios, a world wide conflict and fun first person action with a selection of other gameplay modes (scuba diving, space, tanks, ...). After the buggy mess that was Black Ops 2, this was a return to form. Never going to be a classic, but entertaining.
Original, concise game which breaks with typical video game fare. Slow to start, but an interesting experience (in large part because of what it doesn't do and how it plays off your expectations).
Beautifully illustrated Lemmings-but-multi-touch puzzle game. It could have been clearer that holding above gives you a guide circle to line things up, it starts a bit slow and the later levels lean too heavily on frustration-prone timing, but overall an interesting, fun game.
Entertaining iOS puzzle game. Great minimalist style, interesting game.
Difficult to review: on the one hand this is an incredible, beautiful audiovisual experience; on the other hand there is no real game, just a (very) slow paced walk around an almost entirely un-interactive village where glowing lights reveal what has happened (everyone is missing). On balance one to avoid, which is a pity as there are some interesting ideas and incredible aesthetics here.
Basically a point and click, but with absolutely beautiful pop-up book style graphics and great soundtrack. A couple of the later puzzles are pointlessly hard (based on observing various symbols as you pass to solve combination locks), but just use an FAQ for these. A little too slow paced (you will wish the character could jog every now and again) but visually and aurally outstanding.
Entertaining, polished and thoughtful gameplay; fun, but lacks the originality of the original.
Another Call of Duty instalment: entertaining stuff from a franchise that seems to consistently alternate between good and okay. This is a 'good' year (unexpected as Ghosts was also pretty good), providing extremely polished, fun action; if nothing particularly special or original.
Fast, hard minimalist game. Reminiscent of Super Hexagon. Fun, but overly hard.
Acceptable; I didn't regret it but I wouldn't really recommend it.
Fun physics based platformer with quirky history-of-typography theme.
Interesting little game: minimalist, 3d windy path, fast moving (super-monkey-style) ball, when you fall off (and you will, quickly) you have a few seconds to try to land on the path below. Nice controls; however, the game is too random with high scores feeling lucky and premature endings unfair. Still worth playing.
Slick minimalist graphics and original gameplay (platformer/puzzler with charging attack). But the controls don't quite work (always feel awkward) and the game is too damn hard. Interesting, but I'd suggest avoiding. Could have been much more fun.
Nice little game with double touch controlling rotating chord; hit targets avoid red things. Great presentation, worth one go.
This is actually a £20 demo. Fairly impressive technically I suppose, but it will probably take you about an hour to complete. Lots of the standard Metal Gear flaws remain (such awkward combat, slow pacing) making this quite frustrating. Lacks the polished gameplay of Western AAA games. Suggests that when the full game is released, it won't be the Tomb Raider style reinvention which Metal Gear demands.